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DevCycle Go Server SDK.

Welcome to the the DevCycle Go SDK. We have two modes for the SDK. Cloud bucketing (using the Bucketing API) and Local Bucketing (using the local bucketing engine natively within the SDK). The SDK is open source and can be viewed on GitHub.



go get ""

The DevCycle Go Server SDK requires cgo to be enabled in your build in order to function.

Getting Started

When initializing the Go SDK, you can choose to use Cloud or Local bucketing. The default mode is Local. To use Cloud bucketing, set the DVCOptions setting EnableCloudBucketing to true.

package main 

import (

func main() {
environmentKey := os.Getenv("DVC_SERVER_KEY")
user := devcycle.UserData{UserId: "test"}

dvcOptions := devcycle.DVCOptions{
EnableEdgeDB: false,
EnableCloudBucketing: false,
EventFlushIntervalMS: 0,
ConfigPollingIntervalMS: 10 * time.Second,
RequestTimeout: 10 * time.Second,
DisableAutomaticEventLogging: false,
DisableCustomEventLogging: false,

client, err := devcycle.NewDVCClient(environmentKey, &dvcOptions)

If using local bucketing, be sure to check the error return from creating a new DVCClient - if the local bucketing engine fails to initialize for any reason- it'll return as an error here.


User Object

The user object is required for all methods. This is the basis of how segmentation and bucketing decisions are made. The only required field in the user object is UserId

See the UserData class in model_user_data.go for all accepted fields.

user := devcycle.UserData{UserId: "test"}

Getting All Features

This method will fetch all features for a given user and return them in a map of key: feature_object

features, err := client.AllFeatures(user)

Local Bucketing will return an error if there was a problem either

Getting All Variables

To get values from your Variables, the value field inside the variable object can be accessed.

This method will fetch all variables for a given user and return them in a map of key: variable_object

variables, err := client.AllVariables(user)

Get and Use Variable by Key

This method will fetch a specific variable by key for a given user. It will return the variable object from the server unless an error occurs or the server has no response. In that case it will return a variable object with the value set to whatever was passed in as the defaultValue parameter, and the IsDefaulted field boolean on the variable will be true.

To get values from your Variables, the Value field inside the variable object can be accessed.

variable, err := client.Variable(user, "elliot-test", "test")

variable.Value is an interface{} - so you'll need to cast it to your proper variable type. When using JSON as the variable type, you'll have to have JSON to unmarshal it to a proper type instead of accessing it raw.


variable.Value.(string) for the above example

Track Event

To POST custom event for a user, pass in the user and event object.

When in local bucketing mode - these requests are batched. Not sent immediately.

event := devcycle.Event{
Type_: "event type you want tracked",
Target: "somevariable.key"}

response, err := client.Track(user, event)


EdgeDB allows you to save user data to our EdgeDB storage so that you don't have to pass in all the user data every time you identify a user. Read more about EdgeDB.

To get started, contact us at [email protected] to enable EdgeDB for your project.

Note: This feature is only available in cloud mode.

Once you have EdgeDB enabled in your project, pass in the enableEdgeDB option to turn on EdgeDB mode for the SDK:

import (

dvcOptions := devcycle.DVCOptions{EnableEdgeDB: true}

client, err := devcycle.NewDVCClient(environmentKey, &dvcOptions)

user := devcycle.UserData{UserId: "test-user", Email:"[email protected]"}

variable, err := devcycle.Variable(user, "test-key", "test-default")

Each call to the DevCycle API in this mode will store any user data that was sent in the request in EdgeDB. Any existing data that was previously stored under the same UserId will be merged in with the new data before making bucketing decisions.

In this example, the Variable call would make an API request and send along the user data specified by the call. That data would be used in combination with EdgeDB data to make correct bucketing decisions before returning the variable's value.